Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

Slack Channel

Wednesday, August 25, 2021 (2:00PM PT/5:00PM ET)

  • Demo of assets viewing and interaction in Autodesk Forge in Chrome
    • Rendering, selection, and scene-inspection
    • A lot of work has been done on bindings
    • Custom changes to WebASM build of TBB

Wednesday, July 14, 2021 (2:00PM PT/5:00PM ET)

  • Conversion from USDZ into blender and out to GLTF is a great short term solution, but...
  • Worth doing test for conversion of animated models over time.
  • Makes a compelling case for a native Sdf plug-in for GLTF import/export.
  • Past initial mesh import, would USDSkel and GLTF bi-directional conversion be lossless?
  • Draco plugin may need to support native Draco files better, or does it matter in a separate Sdf plugin?
  • KTX as native Hio plugin would likely be mandatory, does Hio support unpacking direct to GPU texture via Hgi? (Brian from AMD hints at a yes)
  • Is MaterialX and its advances (especially in tackling WebASM) going to be the way forward for all shading interchange in USD.
  • OCIO and color accuracy again came up as important, but too large a topic compared to getting a better bare-bones implementation anyone can use.
  • Video Conference Link

Wednesday, June 2, 2021 (3:00PM PT/6:00PM ET)

  • Autodesk showed USD import into Forge.  Translates to Forge-native geometry.
  • Autodesk also working on a WebGPU Hydra delegate that does PBR shading.
  • A lot of overlap between the delegate above and Filament (i.e. SPIR-V tools running in browser)
  • TBB remains an issue that everyone is keen to solve.
  • Philippe Sawicki working on an MVP list for JS-bindings.
  • Dhruv Govil is interested in what can be leveraged from ASWF initiative to auto-gen Rust bindings.

Wednesday, May 5, 2021 (3:00PM PT/6:00PM ET)

JavaScript bindings, need a real strategy on how to tackle them.

...

See what changes have landed in /dev that may help reduce reliance on WebAsm-TBB and its CORS issues.

Github issue for PRs

Wednesday, April 7, 2021

Working example of WebASM build of USD with a Hydra delegate for Filament

Ideally GitHub Pages version at https://marsupial.github.io/USD/extras/imaging/examples/hdFilament would be a live demo, but

Wednesday, March 10, 2021

  •  Roman Zulak
  •  Philippe Sawicki 
  •  Alexander Schwank
  •  Dhruv Govil
  •  Alex Gerveshi
  •  Nick Porcino
  •  JT Nelson

Goal is to have USD WebAsm branch and a WebAsm build of Filament Hydra Delegate by next meeting (April 7).

...