...
- Cory Omand - WG Chair, Pixar/TWDS
- Alan Blevins, Dreamworks
- Alex Gerveshi, AWS
- Alex Schwank, Apple
- Allen Hastings, Foundry
- Aloys Baillet, Animal Logic
- Andy Biar, Warner Bros.
- Anandhaiyappan, Botvfx
- Arash Keissami, Nira.app
- Ashwin Bhat, Autodesk
- Ben Chung-Hoon, Google
- Bill Spitzak, Dreamworks Animation
- Carlos Felipe Garcia Murillo
- Carson Brownlee, Intel
- Charles Fleche, Rodeo FX
- Chris Rydalch, Blue Sky Studios
- Daniel Heckenberg, Animal Logic
- David Aguilar, Walt Disney Animation
- David Larsson, Adobe
- Deke Kincaid, Digital Domain
- Dhruv Govil, Apple
- Doug MacMillan, Tippett Studio
- Eoin Murphy, NVidia
- Eric Enderton, NVidia
- Fabrice Macagno, Animal Logic
- Francois Lord, Rodeo FX
- Gary Jones, Foundry
- Gordon Bradley, Autodesk
- Henrik Edstrom, Autodesk
- Henry Vera, DNEG
- James Pedlingham, Foundry
- Jeff Bradley, Dreamworks
- Jerran Schmidt, Autodesk
- John Hood, SPI
- John Mertic, Linux Foundation
- Jordan Soles, Rodeo FX
- Jordan Thistlewood, Foundry
- JT Nelson, Pasadena Open Source Consortium/SoCal Blender group
- Kimball Thurston, Weta
- Larry Gritz, SPI
- Lee Kerley, SPI
- Lucas Morante
- Luca Scheller, RiseFX
- Mark Elendt, SideFX
- Mark Final, Foundry
- Mark Tucker, SideFX
- Mathieu Mazerolle, Foundry
- Matthew Levine, WDAS
- Matthew Low, DWA
- Michael B. Johnson, Apple
- Michael Kass, NVidia
- Michael Min, Netflix
- Niall Redmond, Foundry
- Nick Porcino, Pixar
- Paul Molodowitch, NVIDIA
- Pete Segal
- Phil Sawicki, NVIDIA
- Pier Paolo Ciarravano, MPC
- Richard Lei, Weta
- Rob Stauffer, SideFX
- Robin Rowe, CinePaint
- Roman Zulak, NVIDIA
- Rory Woodford, Foundry
- Sean Looper, AWS
- Sean McDuffee, Intel
- Seb Schmidt, Weta
- Sergio Rojas, Arena World
- Serguei Kalentchouk, Apple
- Shawn Dunn, Epic Games
- Sue Sauer, Sunrise Productions
- Steve Hwan
- Thomas Kumlehn
...
- Sub-working group updates
- USD Camera (Michael M.)
- Netflix Camera engineer (Chris) created camera samples
- Looking to share data that was collected in the near future
- Next planning scheduled for next week, looking to potentially onboard folks from
- USD Web Visualization (Roman Z.)
- Autodesk demonstrated great progress in integrating USDZ into the Autodesk Forge Viewer
- Autodesk looking forward to open-sourcing the solution, looking for feedback from the community
- USD Camera (Michael M.)
- USDWG Leadership (comand)
- Looking to rotate the USD WG Chair as a replacement for Cory
- Main goal is to bring a new perspective, new energy
- Cory to remain available for support and assistance (as a TAC sponsor)
- Low overhead job: focus mostly on keeping meetings going, maintaining the agenda on track, etc.
- Q/A on Working Group needs:
- TAC has been trying to narrow the definition of a Working Group (time-bound, eventually comes to an end). How does the USD WG fit this definition?
- USD WG sits relatively outside of this definition, as it focuses on supporting community-lead initiatives rather than attempting to solve a specific problem.
- No pressure from the TAC to change the operating model of the USD WG
- USD WG seen as a great forum to bring information, issues and value to the attention of the community
- Connection to Pixar seen as needed to continue driving the conversation
- Pixar still "owns" USD: new proposals and changes go through Pixar. Direct link is valuable.
- Community engagement to drive ideas is still essential.
- Cory's contribution in leading the conversations, asking the right questions was seen as beneficial to the group
- TAC has been trying to narrow the definition of a Working Group (time-bound, eventually comes to an end). How does the USD WG fit this definition?
- Proposed duration of Chair
- Consensus around about 1 year (as opposed to rotating 3-months period, seen as too short to gain traction)
- Potential need for a co-chair, to act as replacement to cover vacations, time off, etc.
- Lowers the risk of bias in the decision-making process
- Helpful in taking notes during meetings
- Increases the breadth of the representation in the industry (gaming, AEC, etc.)
- Individuals proposing themselves as candidatestheir candidacy:
- Alexander Schwank
- Nick Porcino
- Michael Min
- Transition to take place at the next meeting session
- Looking to rotate the USD WG Chair as a replacement for Cory
- Call for additional topics
- Proposal from Autodesk for a potential sub-working group: MaterialX, and how it could work better in the community
- Presented how MaterialX flows through USD, and how to expand it for more workflows
- Current issue: Translation is lossy and limiting
- Proposal: Improve the
UsdMtlx
plugin, and improve runtime workflows performance (by avoiding code re-generation on changes) - Also part of the problem space: color management, build Vulkan support in Hydra
- SideFX, Adobe signaled interest in the topic
- Ask: Who would be interested in the topic? What would be the best way to approach this topic?
- Question to be brought up to the TAC for guidance/advice, given that MaterialX overlaps with a few other topics and WG
- Reach out to Gordon Bradley or Henrik Edstrom of Autodesk to address feedback or signal any interest
- Gordon Bradely to present plan in a next session
- Proposal from Autodesk for a potential sub-working group: MaterialX, and how it could work better in the community
- Closing/Action Items