Projects and resources relating to Pixar's Universal Scene Description
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- linux, windows nVidia has a distro, and Python3 bindings
- Apple, macOS Apple has a build availble here with USDZ tools
- Docker Container
- Saturn Windows build recipes, and AppVeyor build of binaries.
- usd-core on PyPi USD PyPI USD core libraries, sans the imaging components and tools
- Azure build artifacts
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- Pixar Resources
- openusd.org The official website
- The History of USD, by F. Sebastian Grassia and George Elkoura
- USD Interest Google Group
- Introductory Videos Several video presentations by Pixar
- UsdSkel All about skinning schemas for USD
- USD based pipelines 2016 presentation on Pixar's use of USD in the pipeline
- Simple Shading In USD Pixar's docs for USD preview material
- Using USD with Apple's technologies WWDC 2017 presentation
- USD at UTS Animal Logic Academy video presentations
- USD Cookbook Colin Kennedy's USD code and asset samples
- Dreamworks USD Integration
- Luma USD Integration Brief notes on Luma's pipeline
- Unity USD SDK
- Unity USD SDK Presentation about the Unity USD SDK
- Unity USD SDK Design notes on the Unity USD SDK's API
- Unity USD SDK Details on using the Unity USD SDK
- Autodesk resources
- Autodesk landing page for USD (includes recording of past presentations)
- Experimenting with USD in Game Pipelines Autodesk Developer Summit, GDC 2022
- nVidia Resources
- GPU Technology Conference (GTC - free, registration required)
- Course: Getting Started with USD for Collaborative 3D Workflows
- GTC 2022 Sessions (free, registration required)
- usdview documentation by nVidia at the Omniverse site
- USD as the language of the metaverse
- Useful USD code patterns in the Omniverse documentation
- GPU Technology Conference (GTC - free, registration required)
- SIGGRAPH
- Building the Open Metaverse SIGGRAPH 2022 (slides here)
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