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This is a summary of a slack discussion, started by Maria Panneer Rajan, with feedback from Dhruv Govil, Nick Porcino, Darby Johnson and Simran Spiller.

Storing Annotated Drawings as Raster-Images-with-Alpha

For 2D media ( image-sequences/quicktimes ) reviews, what is the value we are providing to artists and reviewers by storing the reviewer's annotated drawings as a vector ?Can't we just render the annotated drawings created by a reviewer on respective frames into raster-images-with-alpha using a format such as PNG ?And then, when the artist or reviewer wants to see that annotation that was done on a particular version of daily media ( image-sequence/quicktime ) we can just overlay the appropriate annotated raster-image-with-alpha on top right ?

Q: Sam: Does the alpha contain the brushstrokes for the annotations rather than the original image alpha? Note, I really like the idea that you could take the annotations themselves and comp them over other versions of the image, as well as having the original image with it. The downside is that it may force the image to be a png rather than a more compact jpg.

Advantages of using Annotated-Raster-Images-with-Alpha 

  1. Since these annotated-raster-images-with-alpha will be rendered with the same resolution as the daily ( image-sequence/quicktime ) on top of which they were drawn on, the annotated-raster-images-with-alpha will always preserve the same quality as the daily ( image-sequence/quicktime ) no matter what device they are played on.
  2. Even when the resolution of the daily (image-sequence/quicktime ) needs to changed to create a down-rezed proxy, the same down-rezing can also be done to the annotated-raster-images-with-alpha.
  3. The same is true even when you need to crop the daily (image-sequence/quicktime ), you can do the same cropping to the corresponding annotated-raster-images-with-alpha .
  4. And since we are storing only the annotated-drawings ( and not redundantly storing the image below ) as raster-images-with-alpha the file size of these will also be small.
  5. And since we are literally creating a rendered annotated-raster-image-with-alpha, there is no limitation to the drawing tools ( brushes, strokes, symbols, stickers, emojis, etc. ) that a reviewer can use while doing their reviews.
  6. Reproducibility is a bit of a concern (missing fonts, different text or emoji rendering, etc.), whereas with raster images you see exactly what the annotator saw, even though you may not be able to re-create it in your tool / on your system.

Advantages  in using Vector Annotations

  1. At-least based on my limited understanding, for 2D reviews, the only advantage of storing annotations as vectors is, after importing back a vector-annotation we will be able to edit/modify the annotated vector strokes more easily. But 90% of the time, reviewers/artists won't be editing/modifying already drawn annotations right ? - Sam: The assumption is that we are not editing them.
  2. For reviewing in a 3D space storing the annotated strokes as vectors will be beneficial.
  3. Vectors are much smaller data for the average annotation. They therefore transfer more easily in sync sessions. For more complex annotations a raster image might become smaller.
  4. Vectors map better to the recorded input so it's easier to develop with, because you don't have to manage undo stacks with different data
  5. Easier to append metadata like user id to strokes with vectors for multi session recordings, also useful to timestamp strokes to align them to audio/speech to text.
  6. For the case where text is part of the annotation, the text can be searchable.
  7. Much easier to have a single file containing summary of a review, including all notes and annotations.
  8. It would be possible to render lines using a constant stroke width regardless of the zoom factor, to have more pixels of the footage visible
  9. Color could be adjusted dynamically (or an outline or drop shadow added) to improve contrast, potentially helping with accessibility
  10. In the rare event of the aspect ratio being changed, vectors can be stretched without introducing artifacts. However, a more common scenario would be that an annotation is (accidentally) created for a low res proxy, and thanks to resolution independence it can be scaled to full resolution without artifact
  11. Its easy to have the annotations go outside of the image, some users have used it as a canvas for drawing alternatives or writing comments on.

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