...
- Cory Omand - WG Chair, Pixar/TWDS
- Alan Blevins, Dreamworks
- Alex Gerveshi, AWS
- Alex Schwank, Apple
- Aloys Baillet, Animal Logic
- Andy Biar, Warner Bros.
- Anandhaiyappan, Botvfx
- Arash Keissami, Nira.app
- Ben Chung-Hoon, Google
- Bill Spitzak, Dreamworks Animation
- Brian Green, DreamworksCarson Brownlee, Intel
- Charles Fleche, Rodeo FX
- Chris Rydalch, Blue Sky Studios
- Daniel Heckenberg, Animal Logic
- David Aguilar, Walt Disney Animation
- Deke Kincaid, Digital Domain
- Dhruv Govil, Apple
- Doug MacMillan, Tippett Studio
- Eoin Murphy, NVidia
- Eric Enderton, NVidia
- Fabrice Macagno, Animal Logic
- Francois Lord, Rodeo FX
- Gary Jones, Foundry
- Gordon Bradley, Autodesk
- Greg Wuller, AWS
- Henry Vera, DNEG
- James Pedlingham, Foundry
- Jeff Bradley, Dreamworks
- John Hood, SPI
- John Mertic, Linux Foundation
- Jordan Soles, Rodeo FX
- Jordan Thistlewood, Foundry
- JT Nelson, Pasadena Open Source Consortium/SoCal Blender group
- Kimball Thurston, Weta
- Larry Gritz, SPI
- Lee Kerley, SPI
- Luca Scheller, RiseFX
- Mark Elendt, SideFX
- Mark Final, Foundry
- Mark Tucker, SideFX
- Mathieu Mazerolle, Foundry
- Matthew Levine, WDAS
- Matthew Low, DWA
- Michael B. Johnson, Apple
- Michael Kass, NVidia
- Michael Min, Netflix
- Niall Redmond, Foundry
- Nick Porcino, Pixar
- Paul Molodowitch, Luma Pictures
- Philippe Sawicki, NVIDIA
- Pier Paolo Ciarravano, MPC
- Richard Lei, Weta
- Rob Stauffer, SideFX
- Robin Rowe, CinePaint
- Roman Zulak, SPI
- Rory Woodford, Foundry
- Sean Looper, AWS
- Sean McDuffee, Intel
- Seb Schmidt, Weta
- Sergio Rojas, Arena World
- Serguei Kalentchouk, Apple
- Shawn Dunn, Epic Games
- Sue Sauer, Sunrise Productions
...
- Action item follow-up (0:05-)
- Presentation scheduling
- DCC/Jupyter Notebook Integration (JT)
- Omniverse Native Interface (NVidia)
- Presentation scheduling
- Sub-working group updates
- USD Camera (Michael M.)
- No updates this week, no meeting since last session.
- USD Web Visualization (Roman Z.)
- Working to get more complicated assets working, e.g. UsdSkel.
- No meeting since last session.
- USD Camera (Michael M.)
- Call for additional topics
- Continued work on Jupyter notebook/USD/DCC integration.
- How is Omniverse making use of Hydra for rendering
- RTX renderer uses USD for interchange, uses a modified Hydra implementation.
- Standard Hydra still has OpenGL dependencies
- In future, modifications would likely be open sourced for possibly inclusion upstream.
- GLTF/KTX support in USD
- Would need a file format plugin in order to support
- NVidia would like to collaborate if others are interested in developing KTX support.
- https://www.khronos.org/ktx/
- Closing/Action Items
- Cory O. to follow up with Michael K. about ONI presentation, possibly for 5/12.
- Cory O. to follow up with JT about Jupyter/USD/DCC integration demo, possibly for 5/26.