April 12th, 2023
Time
1pm Pacific
Agenda
Sub-working group updates
Assets
Camera
Games
MaterialX
Web Visualization
USD proposals roundup
Nikola Milosevic: LookdevX
Dennis Lynch: USD Semantic Schema Proposal
Zoom
Notes
https://docs.google.com/document/d/1l9sdTYToAsET2FbQya1tiWRIX7bNIpHug5_QcmPUhzA/edit?usp=sharing
Attendance
Alex Schwank - WG Co-chair, Apple
Nick Porcino - WG Co-chair, Pixar
Michael Min - USD Camera WG, Netflix
Aaron Luk, NVIDIA
Adam Harder
Adam O'Neal
Ashwin Bhat - USD and MaterialX, Autodesk
Alan Blevins, NVIDIA
Alasdair Hitchen, Foundry
Alberto Tono
Alessandro Bernardi - Ubisoft - HELIX Studio
Alex Gerveshi, AWS
Alexander Kalyuzhnyy
Alex Hessler
Alex Mohr
Alex Wilkie
Allen Hastings, Foundry
Aloys Baillet, Animal Logic
Andy Beers
Andy James
Ana Gomez
Anandhaiyappan, Botvfx
Anthony Tan, Autodesk
Arash Keissami, Nira.app
Arun Pillai
Ashwin Bhat, Autodesk
Arielle Martin, Foundry
Barry Dempsey
Barry Ruff
Ben Chung-Hoon, NVIDIA
Ben Deniz
Bernard Kwok, Autodesk
Bill Dwelly
Bill Spitzak, Dreamworks Animation
Blazej Floch, Autodesk
Brett Levin
Brian Fukushima
Brian Gyss
Brian Savery
Bruno Landry (Unity)
Carlos Felipe Garcia Murillo
Carson Brownlee, Intel
Cat Ross
Charleen Chu, SPI
Charles Fleche, Ubisoft Montréal
Chris King
Chris Orndorff
Chris Rydalch, SideFX
Claire Chen
Claire Yb
Claudette Allingham
Connor Smith, Magic Leap
Corey Revilla
Cory Omand, TWDS/Pixar
Curtis Andrus
Dan Herman
Dan Lee
Dan McGarry
Dan Rolinek
Dan Yu, Pixar
Daniel Heckenberg, Animal Logic
Daniel Lanner
Dave Hale, Riot Games
David Aguilar, Walt Disney Animation
David Larsson, Adobe
David Yu
Davide Pesare
Davis Hardy
Dean Jackson, Apple
Dennis Lynch (NVIDIA)
Deke Kincaid, Digital Domain
Dhruv Govil, Apple
Dillon Bailey
Divyansh Mishra
Doug MacMillan, Tippett Studio
Doug Mahoney
Doug Walker
Dylan Molnar
Edward Slavin, NVidia
Élie Michel
Eoin Murphy, NVidia
Ehsan Shokrgozar
Eszter Offertaler
Eric Chadwick, Wayfair
Eric Enderton, NVidia
Eric Haines
Eric Majka
Erik Ostsjo
F. Sebastian Grassia, Pixar
Fabrice Macagno, Animal Logic
Felix Herbst, Prefrontal Cortex
Fernando Leandro
François Devic, Eidos-Montréal
Francois Lord, NAD-UQAC / Rodeo FX
Freddie Sulit
Frieder Erdmann, Ubisoft Massive
Garrison Thomson
Gary Jones, Foundry
Gordon Bradley, Autodesk
Gordon Cameron, Epic Games
Guido Quaroni, Adobe
Guillaume Laforge, Autodesk
Greg Finch
Guy Martin, NVIDIA
Gyedo Jeon (DreamWorks)
Heather J
Henrik Edstrom, Autodesk
Henry Vera, DNEG
Hridiza Roy
Jacob Kranitz
James Pedlingham, Foundry
Jason Kim
Jeff Bradley, Dreamworks
Jenna Bell, Disney / Invisible Thread
Jennifer Horowitz
Jenny Zhang
Jens Jebens
Jeremiah Zanin, Santa Monica Studio
Jeremy Cowles - USD Assets WG Chair, Unity
Jerran Schmidt, NVIDIA
Jerry Gamache, Autodesk
Jerry Huxtable, Foundry
Jesse Ng, Metropolitan Museum of Art
Jim Atkinson
Joachim De Deken
Joe Hultgren (Visual Concepts)
John Burnett, Bonfire Studios
Jon Creighton, Apple
John Hood, SPI
John Mertic, Linux Foundation
Jon Wade, Spotify
Jonah Friedman, Autodesk
Jonathan Egstad, Foundry
Jonathan Gerber
Jordan Soles, Rodeo FX
Jordan Thistlewood, Epic
Joshua Miller
Joseph Goldstone
JT Nelson, Pasadena Open Source Consortium/SoCal Blender group
Jud Bumpas
Julie Murphy
Julien Dubuisson
Kaleb Goulding, Naughty Dog
Katie Herrera
Kev Kirkland
Kelvin Chu, Riot Games
Kevin Bjorke
Kevin Bullock
Kevin O'Brien
Kimball Thurston, Weta
Koen Vroeijenstijn, Activision / Infinity Ward
Kristof Minnaert, Remedy Entertainment
Kyle Ellis
Laura Scholl
Larry Gritz, SPI
Lee Kerley, SPI
Levi Biasco
Louis Marcoux, NVIDIA
Lucas Brown : Shutterstock
Lucas Morante
Luca Scheller, RiseFX
Luke Titley
Margaret Rigotti
Mark Alexander
Mark Elendt, SideFX
Mark Final, Foundry
Mark Masson
Mark Manca
Marin Vesely
Mark Tucker, SideFX
Marteinn Orn Oskarsson
Martin Barrette
Martin Bisson
Martin Karlsson
Mathieu Bertrand
Mathieu Mazerolle, Foundry
Matias Codesal, NVIDIA
Matt Johnson, Epic Games
Matt McLin
Matt Kuruc, NVIDIA
Matt Wilson
Matthew LaRocca
Matthew Levine, WDAS
Matthew Low, DWA
Michael B. Johnson, Apple
Michael Blain, Unity
Michael Kass, NVidia
Michael Min
Michael White
Mikko Haapoja, Shopify
Morteza Mostajab
Natasha Tatarchuk, Unity
Niall Redmond, Foundry
Nick Trutanic
Nick Wilson
Nicholas Burkard, Meta
Nicolas Popravka, Soul Machines
Nicolas Savva
Nicolò Dalle
Nishanth Singaraju
Oliver Dunn
Oscar Sebio, Autodesk
Paolo Selva, Weta
Paul Baaske, Jellyfish Pictures
Paul Molodowitch, NVIDIA
Patrick Palmer
Pete Segal
Peter Siciliano
Phil Sawicki, NVIDIA
Prapanch Swamy, Disney / Invisible Thread
Pier Paolo Ciarravano, MPC
Quentin Birrer
Rachina Ahuja
Richard Kerris, nVidia
Richard Lei, Weta
Rob Pieké
Rob Stauffer, SideFX
Robin Rowe, CinePaint
Roger Dass, Nike
Roman Zulak
Ronald Sy
Rory Woodford, Foundry
Ryan Carter
Ryan Stelzleni
Scott Geffert, Metropolitan Museum of Art
Scott Keating
Sean Looper, AWS
Sean McDuffee, Intel
Seb Schmidt, Weta
Sebastian Herholz, Intel
Sebastian Grassia, Pixar
Sebastian Rath, Snowtrack Montréal
Sebastian Schwarz
Sebastien Dalgo, Unity
Sergei Shaykin, Apple (usdzconvert)
Sergio Rojas, Different Dimension
Serguei Kalentchouk, Netflix
Shawn Dunn, Epic Games
Shawn Frueh
Simon Haegler (ESRI)
Silvia Palara
Sonny Campbell
Sosh Mirsepassi
Sneha Jaikumar
Stefan Habel, Foundry
Stephan Leroux, Shopify
Steve Agland, Animal Logic
Steve Hwan, DD
Steven Johnson
Steve LaVietes
Steve Seung
Sue Sauer, Sunrise Productions
Sukrit Sachdeva
Sunya Boonyatera
Sydney Cortez, Maxar
Sydney Young
Sylvain Trottier, NVIDIA
Thierry Dervieux-Lecocq
Thomas Kumlehn, Kreative KommunikationsKonzepte GmbH
TJ Trently, NetEase Games
Tracy Priest
Vadim Slyusarev
Varun Talwar
Wayne Wu
Will Telford, NVIDIA
Xiaoxi Liu, Unity
Xiangyu Wang
Xue Chen
Yassine Mankai
YJ Jang
Zhicheng Ye, Animal Logic
License: CC BY 4.0, Copyright Contributors to the ASWF USD working group.