Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 26 Next »

Video Conference Link

Attendance

  • Cory Omand - WG Chair, Pixar/TWDS
  • Alan Blevins, Dreamworks
  • Alex Schwank, Apple
  • Aloys Baillet, Animal Logic
  • Andy Biar,  Warner Bros.
  • Anandhaiyappan, Botvfx
  • Ben Chung-Hoon, Google
  • Bill Spitzak, Dreamworks Animation
  • Brian Green, Dreamworks
  • Carson Brownlee, Intel
  • Charles Fleche, Rodeo FX
  • Chris Rydalch, Blue Sky Studios
  • Daniel Heckenberg, Animal Logic
  • David Aguilar, Walt Disney Animation
  • Deke Kincaid, Digital Domain
  • Dhruv Govil, Apple
  • Doug MacMillan, Tippett Studio
  • Eoin Murphy, NVidia
  • Eric Enderton, NVidia
  • Francois Lord, Rodeo FX
  • Gary Jones, Foundry
  • Gordon Bradley, Autodesk
  • Greg Wuller, AWS
  • Henry Vera, DNEG
  • James Pedlingham, Foundry
  • Jeff Bradley, Dreamworks
  • John Hood, SPI
  • John Mertic, Linux Foundation
  • Jordan Soles, Rodeo FX
  • JT Nelson, Pasadena Open Source Consortium/SoCal Blender group
  • Kimball Thurston, Weta
  • Larry Gritz, SPI
  • Lee Kerley, SPI
  • Luca Scheller, RiseFX
  • Mark Elendt, SideFX
  • Mark Final, Foundry
  • Mark Tucker, SideFX
  • Mathieu Mazerolle, Foundry
  • Matthew Levine, WDAS
  • Matthew Low, DWA
  • Michael B. Johnson, Apple
  • Michael Kass, NVidia
  • Michael Min, Netflix
  • Niall Redmond, Foundry
  • Nick Porcino, Pixar
  • Nicolas Montmarquette, Autodesk
  • Philippe Sawicki, Autodesk
  • Pilar Molina Lopez, Blue Sky Studios
  • Pier Paolo Ciarravano, MPC
  • Richard Lei, Weta
  • Robin Rowe, CinePaint
  • Roman Zulak, SPI
  • Rory Woodford, Foundry
  • Sean Looper, AWS
  • Sean McDuffee, Intel
  • Serguei Kalentchouk, Apple
  • Shawn Dunn, Epic Games
  • Sue Sauer, Sunrise Productions
  • Toby Jones, Walt Disney Animation Studios

Agenda

  • Action item follow-up (0:05-0:10)
    • Wiki content review (Cory O.)
  • Discussion: guided vs. self-organized standards (0:10-0:30)
    • How does the USD team view external self-organized standardization around USD extensions?
    • What is the role of the USD repo for extension proposals?
    • What is the best way to organize external contributions? Branch in the USD repo, contrib repo, individual repos?
    • What is the best way to support discoverability of USD extension projects?
  • Discussion: USD in vfxplatform? (0:30-0:50)
  • Closing/Action Items (0:50-0:55)

Parking Lot

  • USD Superbuilds (Carson B.)

Reference

  • No labels