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Video Conference Link

Attendance

  • Cory Omand - WG Chair, Pixar/TWDS
  • Alan Blevins, Dreamworks
  • Alex Gerveshi, AWS
  • Alex Schwank, Apple
  • Aloys Baillet, Animal Logic
  • Andy Biar,  Warner Bros.
  • Anandhaiyappan, Botvfx
  • Arash Keissami, Nira.app
  • Ben Chung-Hoon, Google
  • Bill Spitzak, Dreamworks Animation
  • Carlos Felipe Garcia Murillo
  • Carson Brownlee, Intel
  • Charles Fleche, Rodeo FX
  • Chris Rydalch, Blue Sky Studios
  • Daniel Heckenberg, Animal Logic
  • David Aguilar, Walt Disney Animation
  • Deke Kincaid, Digital Domain
  • Dhruv Govil, Apple
  • Doug MacMillan, Tippett Studio
  • Eoin Murphy, NVidia
  • Eric Enderton, NVidia
  • Fabrice Macagno, Animal Logic
  • Francois Lord, Rodeo FX
  • Gary Jones, Foundry
  • Gordon Bradley, Autodesk
  • Henrik Edstrom, Autodesk
  • Henry Vera, DNEG
  • James Pedlingham, Foundry
  • Jeff Bradley, Dreamworks
  • John Hood, SPI
  • John Mertic, Linux Foundation
  • Jordan Soles, Rodeo FX
  • Jordan Thistlewood, Foundry
  • JT Nelson, Pasadena Open Source Consortium/SoCal Blender group
  • Kimball Thurston, Weta
  • Larry Gritz, SPI
  • Lee Kerley, SPI
  • Lucas Morante
  • Luca Scheller, RiseFX
  • Mark Elendt, SideFX
  • Mark Final, Foundry
  • Mark Tucker, SideFX
  • Mathieu Mazerolle, Foundry
  • Matthew Levine, WDAS
  • Matthew Low, DWA
  • Michael B. Johnson, Apple
  • Michael Kass, NVidia
  • Michael Min, Netflix
  • Niall Redmond, Foundry
  • Nick Porcino, Pixar
  • Paul Molodowitch, NVIDIA
  • Pete Segal
  • Phil Sawicki, NVIDIA
  • Pier Paolo Ciarravano, MPC
  • Richard Lei, Weta
  • Rob Stauffer, SideFX
  • Robin Rowe, CinePaint
  • Roman Zulak, NVIDIA
  • Rory Woodford, Foundry
  • Sean Looper, AWS
  • Sean McDuffee, Intel
  • Seb Schmidt, Weta
  • Sergio Rojas, Arena World
  • Serguei Kalentchouk, Apple
  • Shawn Dunn, Epic Games
  • Sue Sauer, Sunrise Productions
  • Steve Hwan

Agenda

  • Sub-working group updates
  • USDWG Leadership (comand)
    • Next session scheduled for September 1st 2021 will be aimed at hearing thoughts and suggestions regarding USD Chair, and transition
    • Cory to send invite and note to the USD interest mailing-list to notify attendees who couldn't join today's session
  • SIGGRAPH impressions
    • Code-less schemas are interesting, and may provide relief for some class of ABI compatibility problems. 
    • USD potentially included in the VFX platform, as draft is currently being sketched for the 2023 draft: https://vfxplatform.com 
      • To be confirmed within the upcoming weeks
    • Blender support for USD in the 3.0 Alpha release appears to have gathered positive reactions
  • Call for additional topics
  • Closing/Action Items
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