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  • usdat DreamWorks usd ASCII format with templates. usdat allows the definition of a common template layer for an asset. Properties and references can be defined at asset install time as part of the reference to that asset when it is added to a scene, rather than using a separate composition arc like an override or a variant.
  • usdStl An STL file format plugin for USD by Charles Flèche
  • usdFBX An FBX file format plugin by Remedy Entertainment. Related blog post: https://www.remedygames.com/northlight-openusd-workflows/
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