September 28th, 2022

Time

1pm Pacific

Agenda

Zoom

Video Conference Link

Notes

 https://docs.google.com/document/d/1nHUKyCaSq52wBQAfs_tiLjcdDRnsdIIZeEbmAxeRkLU/edit?usp=sharing

Attendance

Alex Schwank - WG Co-chair, Apple
Nick Porcino - WG Co-chair, Pixar
Michael Min - USD Camera WG, Netflix
Aaron Luk, NVIDIA
Adam Harder
Ashwin Bhat - USD and MaterialX, Autodesk 
Alan Blevins, NVIDIA
Alberto Tono
Alessandro Bernardi - Ubisoft - HELIX Studio
Alex Gerveshi, AWS
Alexander Kalyuzhnyy
Alex Hessler
Alex Wilkie
Allen Hastings, Foundry
Aloys Baillet, Animal Logic
Andy Biar, Warner Bros.
Andy James
Ana Gomez
Anandhaiyappan, Botvfx
Anthony Tan, Autodesk
Arash Keissami, Nira.app
Ashwin Bhat, Autodesk
Arielle Martin, Foundry
Barry Dempsey
Barry Ruff
Ben Chung-Hoon, NVIDIA

Ben Deniz
Bernard Kwok, Autodesk
Bill Dwelly
Bill Spitzak, Dreamworks Animation
Blazej Floch
Brett Levin
Brian Fukushima
Brian Savery
Bruno Landry (Unity)
Carlos Felipe Garcia Murillo
Carson Brownlee, Intel
Cat Ross
Charleen Chu, SPI
Charles Fleche, Ubisoft Montréal
Chris King
Chris Rydalch, SideFX
Claire Chen
Claire Yb
Connor Smith, Magic Leap
Corey Revilla
Cory Omand, TWDS/Pixar
Curtis Andrus
Dan Herman
Dan Lee
Dan Rolinek
Daniel Heckenberg, Animal Logic
Daniel Lanner
Dave Hale, Riot Games
David Aguilar, Walt Disney Animation
David Larsson, Adobe
Dean Jackson, Apple
Deke Kincaid, Digital Domain
Dhruv Govil, Apple
Divyansh Mishra
Doug MacMillan, Tippett Studio
Edward Slavin, NVidia
Élie Michel
Eoin Murphy, NVidia
Eric Chadwick, Wayfair
Eric Enderton, NVidia
Eric Haines
Eric Majka
Erik Ostsjo
F. Sebastian Grassia, Pixar
Fabrice Macagno, Animal Logic
Felix Herbst, Prefrontal Cortex
Fernando Leandro
François Devic, Eidos-Montréal
Francois Lord, NAD-UQAC / Rodeo FX
Freddie Sulit
Frieder Erdmann, Ubisoft Massive
Garrison Thomson
Gary Jones, Foundry
Gordon Bradley, Autodesk
Gordon Cameron, Epic Games
Guido Quaroni, Adobe
Guillaume Laforge, Autodesk
Guy Martin, NVIDIA
Heather J
Henrik Edstrom, Autodesk
Henry Vera, DNEG
Hridiza Roy
James Pedlingham, Foundry
Jason Kim
Jeff Bradley, Dreamworks
Jenna Bell, Disney / Invisible Thread
Jenny Zhang
Jens Jebens
Jeremiah Zanin, Santa Monica Studio
Jeremy Cowles - USD Assets WG Chair, Unity
Jerran Schmidt, NVIDIA
Jerry Gamache
Jesse Ng, Metropolitan Museum of Art
Joachim De Deken
Joe Hultgren (Visual Concepts)
John Burnett, Bonfire Studios
Jon Creighton, Apple
John Hood, SPI
John Mertic, Linux Foundation
Jon Creighton, Apple
Jon Wade, Spotify
Jonah Friedman, Autodesk
Jonathan Gerber
Jordan Soles, Rodeo FX
Jordan Thistlewood, Epic
Joshua Miller
Joseph Goldstone
JT Nelson, Pasadena Open Source Consortium/SoCal Blender group
Julie Murphy
Julien Dubuisson

Kaleb Goulding, Naughty Dog
Kelvin Chu, Riot Games
Kimball Thurston, Weta
Koen Vroeijenstijn, Activision / Infinity Ward
Kristof Minnaert, Remedy Entertainment
Laura Scholl
Larry Gritz, SPI
Lee Kerley, SPI
Louis Marcoux, NVIDIA
Lucas Morante, Illusorium
Luca Scheller, RiseFX
Luke Titley
Mark Alexander
Mark Elendt, SideFX
Mark Final, Foundry
Mark Masson
Mark Manca
Marin Vesely
Mark Tucker, SideFX
Martin Barrette
Martin Karlsson
Mathieu Bertrand
Mathieu Mazerolle, Foundry
Matias Codesal, NVIDIA
Matt Johnson, Epic Games
Matt Kuruc, Aurora.tech
Matthew Levine, WDAS
Matthew Low, DWA
Michael B. Johnson, Apple
Michael Blain, Unity
Michael Kass, NVidia
Michael Min
Mikko Haapoja, Shopify
Natasha Tatarchuk, Unity
Niall Redmond, Foundry
Nick Wilson
Nicolas Popravka, Soul Machines
Nicolas Savva
Oliver Dunn
Oscar Sebio, Autodesk
Paolo Selva, Weta
Paul Baaske, Jellyfish Pictures
Paul Molodowitch, NVIDIA
Patrick Palmer
Pete Segal
Phil Sawicki, NVIDIA
Prapanch Swamy, Disney / Invisible Thread
Pier Paolo Ciarravano, MPC
Quentin Birrer
Richard Kerris, nVidia
Richard Lei, Weta
Rob Pieké
Rob Stauffer, SideFX
Robin Rowe, CinePaint
Roman Zulak
Rory Woodford, Foundry
Ryan Carter
Ryan Stelzleni
Scott Geffert, Metropolitan Museum of Art
Scott Keating
Sean Looper, AWS
Sean McDuffee, Intel
Seb Schmidt, Weta
Sebastian Herholz, Intel
Sebastian Grassia, Pixar
Sebastian Rath, Snowtrack Montréal
Sebastien Dalgo, Unity
Sergei Shaykin, Apple (usdzconvert)
Sergio Rojas, Different Dimension
Serguei Kalentchouk, Netflix
Shawn Dunn, Epic Games
Shawn Frueh
Silvia Palara
Sonny Campbell
Sneha Jaikumar
Stefan Habel, Foundry
Stephan Leroux, Shopify
Steve Agland, Animal Logic
Steve Hwan, DD
Steve LaVietes
Steve Seung
Sue Sauer, Sunrise Productions
Sunya Boonyatera
Sydney Young
Sylvain Trottier, NVIDIA
Thomas Kumlehn, Kreative KommunikationsKonzepte GmbH
TJ Trently, NetEase Games
Vadim Slyusarev
Varun Talwar
Wayne Wu
Will Telford, NVIDIA
Xiaoxi Liu, Unity
Xue Chen
Yassine Mankai
YJ Jang

License: CC BY 4.0, Copyright Contributors to the ASWF USD working group.