April 28, 2021

Video Conference Link

Attendance

Cory Omand - WG Chair, Pixar/TWDS
Alan Blevins, Dreamworks
Alex Gerveshi, AWS
Alex Schwank, Apple
Aloys Baillet, Animal Logic
Andy Biar,  Warner Bros.
Anandhaiyappan, Botvfx
Arash Keissami, Nira.app
Ben Chung-Hoon, Google
Bill Spitzak, Dreamworks Animation
Carson Brownlee, Intel
Charles Fleche, Rodeo FX
Chris Rydalch, Blue Sky Studios
Daniel Heckenberg, Animal Logic
David Aguilar, Walt Disney Animation
Deke Kincaid, Digital Domain
Dhruv Govil, Apple
Doug MacMillan, Tippett Studio
Eoin Murphy, NVidia
Eric Enderton, NVidia
Fabrice Macagno, Animal Logic
Francois Lord, Rodeo FX
Gary Jones, Foundry
Gordon Bradley, Autodesk
Henry Vera, DNEG
James Pedlingham, Foundry
Jeff Bradley, Dreamworks
John Hood, SPI
John Mertic, Linux Foundation
Jordan Soles, Rodeo FX
Jordan Thistlewood, Foundry
JT Nelson, Pasadena Open Source Consortium/SoCal Blender group
Kimball Thurston, Weta
Larry Gritz, SPI
Lee Kerley, SPI
Luca Scheller, RiseFX
Mark Elendt, SideFX
Mark Final, Foundry
Mark Tucker, SideFX
Mathieu Mazerolle, Foundry
Matthew Levine, WDAS
Matthew Low, DWA
Michael B. Johnson, Apple
Michael Kass, NVidia
Michael Min, Netflix
Niall Redmond, Foundry
Nick Porcino, Pixar
Paul Molodowitch, Luma Pictures
Philippe Sawicki, NVIDIA
Pier Paolo Ciarravano, MPC
Richard Lei, Weta
Rob Stauffer, SideFX
Robin Rowe, CinePaint
Roman Zulak, SPI
Rory Woodford, Foundry
Sean Looper, AWS
Sean McDuffee, Intel
Seb Schmidt, Weta
Sergio Rojas, Arena World
Serguei Kalentchouk, Apple
Shawn Dunn, Epic Games
Sue Sauer, Sunrise Productions

Minutes

  • Action item follow-up (0:05-)

    • Presentation scheduling

      • DCC/Jupyter Notebook Integration (JT) 

      • Omniverse Native Interface (NVidia)

  • Sub-working group updates

    • USD Camera (Michael M.)

      • No updates this week, no meeting since last session.

    • USD Web Visualization (Roman Z.)

      • Working to get more complicated assets working, e.g. UsdSkel.

      • No meeting since last session.

  • Call for additional topics

    • Continued work on Jupyter notebook/USD/DCC integration.

    • How is Omniverse making use of Hydra for rendering

      • RTX renderer uses USD for interchange, uses a modified Hydra implementation.

      • Standard Hydra still has OpenGL dependencies

      • In future, modifications would likely be open sourced for possibly inclusion upstream.

    • GLTF/KTX support in USD

      • Would need a file format plugin in order to support

      • NVidia would like to collaborate if others are interested in developing KTX support.

      • https://www.khronos.org/ktx/

  • Closing/Action Items

    • Cory O. to follow up with Michael K. about ONI presentation, possibly for 5/12.

    • Cory O. to follow up with JT about Jupyter/USD/DCC integration demo, possibly for 5/26.



License: CC BY 4.0, Copyright Contributors to the ASWF USD working group.