Attendance
- Cory Omand - WG Chair, Pixar/TWDS
- Alan Blevins, Dreamworks
- Alex Gerveshi, AWS
- Alex Schwank, Apple
- Aloys Baillet, Animal Logic
- Andy Biar, Warner Bros.
- Anandhaiyappan, Botvfx
- Arash Keissami, Nira.app
- Ben Chung-Hoon, Google
- Bill Spitzak, Dreamworks Animation
- Brian Green, Dreamworks
- Carson Brownlee, Intel
- Charles Fleche, Rodeo FX
- Chris Rydalch, Blue Sky Studios
- Daniel Heckenberg, Animal Logic
- David Aguilar, Walt Disney Animation
- Deke Kincaid, Digital Domain
- Dhruv Govil, Apple
- Doug MacMillan, Tippett Studio
- Eoin Murphy, NVidia
- Eric Enderton, NVidia
- Fabrice Macagno, Animal Logic
- Francois Lord, Rodeo FX
- Gary Jones, Foundry
- Gordon Bradley, Autodesk
- Greg Wuller, AWS
- Henry Vera, DNEG
- James Pedlingham, Foundry
- Jeff Bradley, Dreamworks
- John Hood, SPI
- John Mertic, Linux Foundation
- Jordan Soles, Rodeo FX
- Jordan Thistlewood, Foundry
- JT Nelson, Pasadena Open Source Consortium/SoCal Blender group
- Kimball Thurston, Weta
- Larry Gritz, SPI
- Lee Kerley, SPI
- Luca Scheller, RiseFX
- Mark Elendt, SideFX
- Mark Final, Foundry
- Mark Tucker, SideFX
- Mathieu Mazerolle, Foundry
- Matthew Levine, WDAS
- Matthew Low, DWA
- Michael B. Johnson, Apple
- Michael Kass, NVidia
- Michael Min, Netflix
- Niall Redmond, Foundry
- Nick Porcino, Pixar
- Philippe Sawicki, Autodesk
- Pier Paolo Ciarravano, MPC
- Richard Lei, Weta
- Rob Stauffer, SideFX
- Robin Rowe, CinePaint
- Roman Zulak, SPI
- Rory Woodford, Foundry
- Sean Looper, AWS
- Sean McDuffee, Intel
- Serguei Kalentchouk, Apple
- Shawn Dunn, Epic Games
- Sue Sauer, Sunrise Productions
- Sergio Rojas, Arena World
Minutes
- Action item follow-up (0:05-)
- Presentation scheduling (Cory O.)
- USD for digital backlot (2/24)
Viewing and Collaborating on USD Data (3/3)
- Presentation scheduling (Cory O.)
- Sub-working group updates
- USD Camera (Michael M.)
- No updates since last USDWG
- Next meeting Monday 2/22.
- Update to WG in next session (2/24)
- USD Web Visualization (Roman Z.)
- Met this week
- Discussed extending the visualization space to mobile/embedded (Android/iOS/rpi)
- Issues with Web Assembly
- USD build assumes 64-bit target, while WebASM only supports 32-bit.
- Extending support to Android and iOS
- Likely requires modifications to libarch and libwork to operate on these platforms.
- Needs a CI environment – could be something to approach the CIWG about.
- USD Camera (Michael M.)
- Call for additional topics
- With Blue Sky closing, technical staff with USD experience are available, please reach out (Chris R.)
- Closing/Action Items