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Attendance:
- Cary Phillips
- Christina Tempelaar-Leitz
- John Mertic
- Joseph Goldstone
- Kimball Thurston
- Larry Gritz
- Nick Porcino
- Peter Hillman
- Rod Bogart
Discussion:
- Joseph: VES Tech committee is undertaking an investigation of metadata. First step is s survey, to figure out how bad things are (i.e. there are reports of 13 different definitions of focal distances).
- Kimbal: found a bug in one of the unpackers. Unpacking rgb-only and converting to float has a bug.
- Kimball: Weta will be producing production images with the new core.
- https://github.com/AcademySoftwareFoundation/Imath/pull/202 “Cuda safety fixes”
- Larry: just trying to reduce warnings. Still sorting out some warnings, but they seem to be just moving from one place to another.
- What’s in 3.1 is fine. And if fixes a CUDA compile error.
- Cary: Imath readthedocs build has started failing.
- Larry: could be sphinx/breathe version. OIIO specifies the version in requirements.txt.
- Nick: OpenTimelineIO specifies it in conf.py
- Imath #195 PyImathTest ends with SIGSEGV on Fedora/RHEL
- Cary: I can’t reproduce.
- Kimball: seems to be a range check error. Kimball will investigate.
- #1125: RFC: switch Zip compression level from 6 to 4 by default, and add attribute to control it
- Could add a build-time configuration. Then change the default later.
- Continue to use zlib but use deflate.
- Larry: don’t need a tremendous amount of rigor: a few renders, a few captured images. Should be OK.
- Larry: OIIO patch: cleaned up timing things. It’s amazing how long a big write takes. Do a bunch of stuff and the write takes 80% of the time.
- Should offer run-time controls. If nobody gets to it right away, Larry may investigate.
- Core library:
- Can’t code/decode DWA compression.
- Need to finish up the deep packing.
- How/when do we approach integrating the core into the existing C++ API?
- 4.0?
- Kimball: I was thinking we need to change the member fields of the classes, and thus ABI change.
- Larry: That doesn’t matter. Just recompile your code.
- Could use thread-local storage. Use a thread id to store which thread the framebuffer
- OpenVDB:
- We need to take the OpenEXR 3.1 integration into OpenVDB seriously, sooner rather than later. If OpenVDB misses the deadline, the VFX reference platform will revert OpenEXR back to 2.4.
- Kimball will contact Nick Avramoussis.
- Cary will contact Dan Bailey.