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VRM

Next Gen Idol Master Graphics and Animation Programming Preview; https://cedil.cesa.or.jp/cedil_sessions/view/416

  • From CEDEC 2010, the basics of what's in VRM are laid out

Kawaii Physics; https://github.com/pafuhana1213/KawaiiPhysics/blob/master/README_en.md

  • Widely used in Japanese AAA games plugin for UE that implements secondary character animation

vrm-samples, https://github.com/madjin/vrm-samples

  • VRoid sample models in VRM format

VRMToybox, https://github.com/Keshigom/VRMToybox

  • browser based VRM viewer

VRM4U, https://github.com/ruyo/VRM4U

  • VRM importer for UE4

VrmEditor, https://github.com/ousttrue/VrmEditor

  • vrmeditor

three-vrm, https://github.com/pixiv/three-vrm/tree/dev

  • reference implementation

VRM specification, https://github.com/vrm-c/vrm-specification

  • specification

VRM consortium, https://github.com/orgs/vrm-c

  • hosting for their various projects, including the specification

VRM documentation, https://vrm.dev/en/

  • documentation published by the consortium



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