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These are solely suggestions from Summer Learning Program Volunteers and Learners.
Educational Resources
Industry Resources
Creator's Field Guide to Emerging Careers in Interactive 3D
Other Program Opportunities
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Women in Animation Mentor Circles
Physical Resources
VES Handbook of Visual Effects
A great rundown of VFX practices, techniques and industry standards.
The Art and Science of Digital Compositing
An older book, the specific science of the compositing math here hasn't changed. If you want to get more into how LUTs, pixels and compositing operations work, this is the book for you.
Because it's older, it'll have references to very outdated compositing software and isn't going to cover things like virtual production. But hey- it'll go over the math.
Basically a best of the best from the main ASC cinematography book. If you want to start messing with cameras, layouts and shot planning in digital.
It's a handy reference to become familiar with what's common practice in the physical space
Production Pipeline Fundamentals for Film and Games
A good overview of how pipelines work for film, tv and game production- how do various studios handle their digital asset pipeline and get material through?
Again, little dated now, especially in the previz sections.
Interesting or Funny
Collaborative Animated Montage
Maya Bugs
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