USD for Technical Artists
What's a Technical Artist?
- Works in tools like Maya, Houdini, Presto, etc
- Produces shotwork
Learning Resources
Guides
- NVIDIA: Getting Started with the Basics of OpenUSD Authoring and Querying: An in-depth course on how to programmatically author and query USD data.
Tutorials
- Solaris is Sweet - intro to Solaris, the OpenUSD area of Houdini
Additional Resources
- Composition and Layering in USD - What are layers and composition and how does USD use them?
Helpful Tools
- USD in Maya - <brief description (optional)>
- USD Maya plugin - link to Github repo of the plugin
Frequently Asked Questions
See also AOUSD forum / ASWF Slack channels
- What is OpenUSD?
- OpenUSD for Artists - examples shown within Maya
- How is USD used in a production pipeline?
License: CC BY 4.0, Copyright Contributors to the ASWF USD working group.