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These sources are not explicitly endorsed or recommended by the ASWF.

These are solely suggestions from Summer Learning Program Volunteers and Learners.


Educational Resources

USD Resources


Industry Resources

ASWF's Webinar Series

Creator's Field Guide to Emerging Careers in Interactive 3D


Other Program Opportunities

Netflix MakeMake Residency

DreamWorks Early Careers (Trainee and Internship)

Women in Animation Mentor Circles


Physical Resources

VES Handbook of Visual Effects

A great rundown of VFX practices, techniques and industry standards.

The Art and Science of Digital Compositing

An older book, the specific science of the compositing math here hasn't changed. If you want to get more into how LUTs, pixels and compositing operations work, this is the book for you.
Because it's older, it'll have references to very outdated compositing software and isn't going to cover things like virtual production. But hey- it'll go over the math.

Selected Tables, Charts and Formulas for the Student Cinematographer from the American Cinematographer Manual

Basically a best of the best from the main ASC cinematography book. If you want to start messing with cameras, layouts and shot planning in digital.
It's a handy reference to become familiar with what's common practice in the physical space

Production Pipeline Fundamentals for Film and Games

A good overview of how pipelines work for film, tv and game production- how do various studios handle their digital asset pipeline and get material through?
Again, little dated now, especially in the previz sections.


Interesting or Funny

Collaborative Animated Montage

Maya Bugs

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