2024-04-22

April 22, 2024

Host: Carol Payne, Doug Walker

Secretary: Carol Payne

Attendees: 

Carol Payne (OCIO TSC Chair)
Doug Walker (OCIO TSC Chief Architect) - Autodesk
Barry Dempsey
Charles Boileau - RodeoFX
Jonathan Stone (MaterialX TSC Chair) - Lucasfilm
Luca Fascione - NVIDIA
Oleksiy Puzikov - Chaos Group
Paul Miller - BorisFX
Rabih
Scott Geffert - Metropolitan Museum of Art
Shane Smith
Victor Lu
Xue Chen
Dennis Adams - Sony
Jason Arnold
Jim Geduldick - SMPTE RIS
John-Paul Smith (OpenFX) - BorisFX
Joseph Goldstone - ARRI
Mark Reid (OCIO TSC) - Animal Logic
Mark Titchener (OCIO TSC) - Foundry
Nick Porcino (OpenUSD, OpenEXR, OTIO) - Pixar
Rajesh Ramachandran - Qube Cinema
Sean Cooper (OCIO TSC) - ARRI
Thomas Mansencal (OCIO TSC) - WetaFX

 

ASWF Color Interop Forum Meeting Notes

  • Overview of new GitHub site and Project board

  • First work item: Core color spaces for texturing/rendering

    • Starting list is the current list of color spaces in MaterialX.

    • Intent is a minimal set, not a maximal set that covers all use cases

    • Jonathan Stone: should we use the term "asset" color spaces instead of just textures? Because it can refer to procedurally generated data as well, not just images stored on disk. 

    • Carol: yes, good point. The definitions of these words and terminology and why we use them is part of this work and will need to be documented

    • Nick Porcino: Invertibility point (check recording to make sure I state this right)

    • srgb_texture: There is a good slack thread about this between Doug and Larry on the #color-interop-forum channel for lots of detail

    • Lots of discussion around scene/display srgb texture and what it is (and is not) please refer to the recording for more

    • Mention of Thomas' and other's new work on Color Science Precis (https://colour-science.github.io/colour-science-precis/) - to help with foundational color science concepts in the motion picture / CG industry

    • We know that a lot of folks are interested in definitions of colorspaces that go beyond asset/texture/rendering. We hear that! However, we want to scope this small at first, tackle this use case, and move from there.

    • Spreadsheet for working color space list: https://docs.google.com/spreadsheets/d/1Xe8S4H6-Zf0vBYSFRX6fLzEHX34ye02Q5ghGe1DB7sA/edit#gid=0

    • Goal is to minimize the list of spaces, not maximize. We want to define only the core set based on published standards and ubiquitous in their usage. 

    • Please comment on this list and help us solidify a draft for review at next month's meeting. We need to do a lot of this work asynchronously, and keep these meetings for review, approval, prioritization.

 

Slides:

 

Meeting Recording: