August 19, 2020

Video Conference Link

Attendance

Cory Omand - WG Chair, Pixar/TWDS
Alan Blevins, Dreamworks
Alex Schwank, Apple
Aloys Baillet, Animal Logic
Andy Biar,  Warner Bros.
Ben Chung-Hoon, Google
Bill Spitzak, Dreamworks Animation
Brian Green, Dreamworks
Carson Brownlee, Intel
Charles Fleche, Rodeo FX
Chris Rydalch, Blue Sky Studios
Daniel Heckenberg, Animal Logic
Deke Kincaid, Digital Domain
Dhruv Govil, Apple
Doug MacMillan, Tippett Studio
Eoin Murphy, NVidia
Eric Enderton, NVidia
Francois Lord, Rodeo FX
Gary Jones, Foundry
Gordon Bradley, Autodesk
Greg Wuller, AWS
Henry Vera, DNEG
James Pedlingham, Foundry
Jeff Bradley, Dreamworks
John Hood, SPI
John Mertic, Linux Foundation
Jordan Soles, Rodeo FX
JT Nelson, Pasadena Open Source Consortium/SoCal Blender group
Kimball Thurston, Weta
Larry Gritz, SPI
Lee Kerley, SPI
Luca Scheller, RiseFX
Mark Elendt, SideFX
Mark Final, Foundry
Mark Tucker, SideFX
Mathieu Mazerolle, Foundry
Matthew Levine, WDAS
Matthew Low, DWA
Michael B. Johnson, Apple
Michael Kass, NVidia
Michael Min, Netflix
Niall Redmond, Foundry
Nick Porcino, Pixar
Nicolas Montmarquette, Autodesk
Philippe Sawicki, Autodesk
Pilar Molina Lopez, Blue Sky Studios
Pier Paolo Ciarravano, MPC
Richard Lei, Weta
Robin Rowe, CinePaint
Roman Zulak, SPI
Rory Woodford, Foundry
Sean Looper, AWS
Sean McDuffee, Intel
Serguei Kalentchouk, Apple
Shawn Dunn, Epic Games
Sue Sauer, Sunrise Productions
Toby Jones, Walt Disney Animation Studios

Minutes

  • Action item follow-up (0:05-0:10)

    • Update WGUSD wiki landing page and send announcement to usd-interest (Cory O.)

    • Add content from brainstorming doc to the wiki (Cory O.)

      • CoryO: Landing page is updated, brainstorming doc was added as the Content Guide, and an announcement was sent out to usd-interest, with a teaser of the July edition of the State of USD Interest newsletter.

    • USD Superbuilds (Carson B.)

      • CarsonB: Nothing to share until after SIGGRAPH.

      • CoryO: Will park this item until next session.

    • Jupyter notebook research progress (JT)

      • Ready to add some USD-specific examples into the wiki.

  • Additional items (0:10-1:03)

    • Role of the group in guiding or reviewing new content in the wiki

      • Should we be defining a hierarchy, or making it clear that new content is not yet reviewed or ready for prime time.

      • Need to add in information first, then try to determine what the hiearchy should be.

      • Working group could use presentations from different members on how they're using USD as jumping off points for getting new content into the wiki.

    • How to manage potential collaboration items that come up in the course of a WG meeting

      • JT: USD representation of BIM information coming up in the context of VR

      • MichaelK: Please keep me in the loop on that, as NVidia is interested in BIM.

      • CoryO: How should we be dealing with topics like this that arise in the working group? Is it okay to just acknowlege the connection of dots, and check back in with specific people later, or should this be something we identify and actively drive?

      • Larger discussion at this point about de-facto standardization, and whether the WG should be a place in which these topics are discussed.

      • Some questions were raised about how the USD team views de-facto standardization external to Pixar, and how they might want to be involved with this.

      • The WG is primary intended to assist the USD project and take some of the support burden for adoption off of the USD team, so it's not clear how support for interested parties trying to standardize on interchange would serve to lighten support burden.

Reference

License: CC BY 4.0, Copyright Contributors to the ASWF USD working group.